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Rust Ownership And Borrowing Explained

Master Rust Ownership And Borrowing Explained with 120 free flashcards. Study using spaced repetition and focus mode for effective learning in Programming.

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What are the three ownership rules in Rust?

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Each value in Rust has an owner. There can only be one owner at a time. When the owner goes out of scope, the value is dropped.

What happens to a value when its owner goes out of scope in Rust?

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It is dropped — its drop function runs and its memory is freed.

Which standard library function is called when a value goes out of scope?

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drop, from the Drop trait, is called automatically at the end of the variable's scope.

What is a "move" in Rust?

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A transfer of ownership: assigning a value to another variable or passing it to a function moves the value, invalidating the source binding.

Why does Rust move ownership instead of shallow-copying by default?

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Moving avoids double-free bugs and keeps the type system simple — for stack-allocated types that own heap data (like String), copying the pointer would leave two owners.

After <code>let s1 = String::from("hi"); let s2 = s1;</code>, can <code>s1</code> still be used?

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No. s1 is invalidated by the move; using it is a compile-time error.

Which traits enable copy-by-value rather than moving?

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Copy and Clone. Types implementing Copy (e.g. integers, bool, char, tuples of Copy types) are copied on assignment; Clone is an explicit .clone() method.

What is the difference between <code>Copy</code> and <code>Clone</code>?

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Copy is an implicit, bitwise copy marker with no custom behavior; Clone is an explicit method (.clone()) that may perform arbitrary, potentially expensive duplication.

Can a type be <code>Copy</code> if it also implements <code>Drop</code>?

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No. The compiler rejects types that implement both Copy and Drop, because Copy implies no special cleanup is needed.

What does the <code>Copy</code> trait inherit from?

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Copy is a marker trait (a unit trait) that requires implementing Clone.

What is a reference in Rust?

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A reference (&T for shared, &mut T for mutable) is a non-owning pointer to a value, governed by the borrow checker.

What is borrowing?

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Borrowing is the act of passing a reference to a value rather than transferring ownership, so the original owner retains it.

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