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Ui UX Flashcards

Master Ui UX Flashcards with 834 free flashcards. Study using spaced repetition and focus mode for effective learning in UI/UX.

🎓 834 cards ⏱️ ~417 min Advanced
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What is User Interface (UI)?

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The visual and interactive elements of a product that users directly interact with, including buttons, icons, spacing, typography, and color schemes.

What is User Experience (UX)?

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The overall experience a user has when interacting with a product, encompassing usability, accessibility, performance, design, and emotional impact.

What is the difference between UI and UX?

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UI focuses on the visual presentation and interactive elements; UX focuses on the overall experience, including usability, accessibility, and user satisfaction. UI is what you see, UX is how it feels.

What are the 10 Usability Heuristics by Jakob Nielsen?

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1) Visibility of system status 2) Match between system and real world 3) User control and freedom 4) Consistency and standards 5) Error prevention 6) Recognition rather than recall 7) Flexibility and efficiency 8) Aesthetic and minimalist design 9) Help users recognize and recover from errors 10) Help and documentation

What is Fitts's Law?

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The time to acquire a target is a function of the distance to and size of the target. Larger and closer targets are faster to click. Used to optimize button sizes and placement.

What is Hick's Law?

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The time it takes to make a decision increases with the number and complexity of choices. Reducing options simplifies decision-making.

What is the Miller's Law?

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The average person can only keep 7 (±2) items in their working memory. Used to limit menu items, form fields, and chunking information.

What is the Jakob's Law?

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Users spend most of their time on other sites, so they prefer your site to work the same way as all the other sites they already know. Familiarity reduces cognitive load.

What is Visual Hierarchy?

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The arrangement of elements to show their order of importance, using size, color, contrast, spacing, and position to guide user attention.

What are the Gestalt Principles?

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Laws of how humans perceive visual elements: Proximity (close items are grouped), Similarity (similar items are grouped), Closure (completing incomplete shapes), Continuity (following continuous patterns), Figure-Ground (distinguishing objects from background).

What is the F-Pattern in web design?

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Users typically scan web content in an F-shaped pattern: two horizontal stripes followed by a vertical stripe. Place important content along these areas.

What is the Z-Pattern in design?

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Eye movement pattern for less text-heavy designs: top-left to top-right, then diagonally to bottom-left, then to bottom-right. Used for landing pages and advertisements.

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